• miscommunication or no communication - as to specifics of what an application should or shouldn't do (the application's requirements). • software complexity - the complexity of current software applications can be difficult to comprehend for anyone without experience in modern-day software development. Windows-type interfaces, client-server and distributed applications, data communications, enormous relational databases, and sheer size of applications have all contributed to the exponential growth in software/system complexity. And the use of object-oriented techniques can complicate instead of simplify a project unless it is well-engineered. • programming errors - programmers, like anyone else, can make mistakes. • changing requirements (whether documented or undocumented) - the customer may not understand the effects of changes, or may understand and request them anyway - redesign, rescheduling of engineers, effects on other projects, work already completed that may have to be redone or thrown out, hardware requirements that may be affected, etc. If there are many minor changes or any major changes, known and unknown dependencies among parts of the project are likely to interact and cause problems, and the complexity of coordinating changes may result in errors. Enthusiasm of engineering staff may be affected. In some fast-changing business environments, continuously modified requirements may be a fact of life. In this case, management must understand the resulting risks, and QA and test engineers must adapt and plan for continuous extensive testing to keep the inevitable bugs from running out of control - see 'What can be done if requirements are changing continuously?' in Part 2 of the FAQ. • time pressures - scheduling of software projects is difficult at best, often requiring a lot of guesswork. When deadlines loom and the crunch comes, mistakes will be made. • egos - people prefer to say things like: 'no problem' 'piece of cake' 'I can whip that out in a few hours' 'it should be easy to update that old code' instead of: 'that adds a lot of complexity and we could end up making a lot of mistakes' 'we have no idea if we can do that; we'll wing it' 'I can't estimate how long it will take, until I take a close look at it' 'we can't figure out what that old spaghetti code did i
Web sites are essentially client/server applications - with web servers and 'browser' clients. Consideration should be given to the interactions between html pages, TCP/IP communications, Internet connections, firewalls, applications that run in web pages (such as applets, javascript, plug-in applications), and applications that run on the server side (such as cgi scripts, database interfaces, logging applications, dynamic page generators, asp, etc.). Additionally, there are a wide variety of servers and browsers, various versions of each, small but sometimes significant differences between them, variations in connection speeds, rapidly changing technologies, and multiple standards and protocols. The end result is that testing for web sites can become a major ongoing effort. Other considerations might include: • What are the expected loads on the server (e.g., number of hits per unit time?), and what kind of performance is required under such loads (such as web server response time, database query response times). What kinds of tools will be needed for performance testing (such as web load testing tools, other tools already in house that can be adapted, web robot downloading tools, etc.)? • Who is the target audience? What kind of browsers will they be using? What kind of connection speeds will they by using? Are they intra- organization (thus with likely high connection speeds and similar browsers) or Internet-wide (thus with a wide variety of connection speeds and browser types)? • What kind of performance is expected on the client side (e.g., how fast should pages appear, how fast should animations, applets, etc. load and run)? • Will down time for server and content maintenance/upgrades be allowed? how much? • What kinds of security (firewalls, encryptions, passwords, etc.) will be required and what is it expected to do? How can it be tested? • How reliable are the site's Internet connections required to be? And how does that affect backup system or redundant connection requirements and testing? • What processes will be required to manage updates to the web site's content, and what are the requirements for maintaining, tracking, and controlling page content, graphics, links, etc.? • Which HTML specification will be adhered to? How strictly? What variations will be allowed for targeted browsers? • Will there be any s
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